Pattern Building

De omschrijving van deze Mechanic op boardgamegeek.com is:

Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.


Hieronder vind je alle spellen met Pattern Building als mechanic:

Nr.SpelEigenaarMin.SpelersMax.SpelersSpeelduurOntwerpersUitgeverJaar Uitgifte
1AsaraBerry2 445Michael Kiesling, Wolfgang KramerRavensburger2010
2StrasbourgRon3 560Stefan FeldPegasus Spiele2011
3Tekhenu: Obelisk Of The SunRon1 4120Daniele Tascini, Dávid TurcziBoard&Dice2020
4The Castles of BurgundyGert-Jan2 490Stefan FeldAlea2011